Shield

product 

Shield is a virtual production optimized plugin for Unreal Engine 5. It easily manages camera tracking inputs, splits scenes into fore- and background render passes, applies lens distortion and renders object passes for matte applications. In addition it takes care of data in- and outputs for scene control and device integration.

Bring the full potential of Unreal Engine 5 for virtual production and augmented reality to live.

Shield is a powerful Unreal Engine 5 plugin especially designed for virtual production and augmented reality applications. It helps users process camera tracking inputs, split virtual scenes into foreground and background elements, and achieves precise control over virtual environments in green screen, LED volume or augmented reality workflows.
Shield effectively manages camera tracking inputs, applies lens distortion and renders object passes for matte applications. With its advanced features such as shadow and reflection catchers and the ability to handle exposed parameters, Shield enables users to create highly realistic and immersive virtual environments.

Features Overview